Isaac Devlog 9 (basic enemy pathfinding)
Ghost Knight » Devlog
Added basic pathfinding for enemies: They will walk in direction of their current goal, using ladders if necessary. Once they reach their goal they will wait random time and move onto next goal.
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Ghost Knight
3D puzzle Platformer (beta)
Status | In development |
Authors | tartankiwi, Jesse de Haan, Dylan777, IsaacParsons |
Genre | Platformer, Action, Puzzle, Role Playing |
Tags | Fantasy, Ghosts, knights, Low-poly, Skeletons, undead |
More posts
- Daniel general log 23Jun 05, 2019
- Isaac Devlog 24 (Controls, sound & UI)Jun 05, 2019
- Daniel General log 22May 29, 2019
- Isaac Devlog 23 (Assets and bug fixes)May 27, 2019
- Daniel General log 21May 23, 2019
- Isaac Devlog 23 (Improved fluids)May 23, 2019
- Daniel General log 20May 22, 2019
- Daniel General log 19May 21, 2019
- Isaac Devlog 22 (Ghost trail & particles)May 21, 2019
- Isaac Devlog 21 (Ghost & dynamic cloth)May 16, 2019
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