Day 6 Game Progress
Gravitanks » Devlog
Enemies now spawn on islands (number depends on island size).
Islands now have a visual indicator for their incoming direction.
Enemies will flee to a stable island when their island begins to shake.
Projectiles are now visible/faded when they are obscured (so you don't get killed by unseen shots).
Get Gravitanks
Gravitanks
Status | Prototype |
Authors | tartankiwi, IsaacParsons |
Genre | Action, Platformer, Shooter |
Tags | 3D Platformer, grav, Gravity, Isometric, Sci-fi, Singleplayer, Space, Tanks |
More posts
- Day 11 Game ProgressDec 11, 2018
- Day 10 Game ProgressDec 11, 2018
- Day 9 Game ProgressDec 11, 2018
- Day 8 Game ProgressDec 11, 2018
- Assets UpdateDec 11, 2018
- Day 7 Game ProgressDec 11, 2018
- 2D background artDec 11, 2018
- Weapon Icons.Dec 11, 2018
- 3D models/texturesDec 11, 2018
Leave a comment
Log in with itch.io to leave a comment.