Day 1 Game Progress
Gravitanks » Devlog
I had already created a test scene with basic tank move controls, turret which aims at mouse world point and fires projectiles on mouse click.
Added inertia to player tank (it's supposed to be a hover tank so now it slides a bit when you move).
Added smooth delay to turret aim.
Added random island spawning which will attach to existing terrain.
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Gravitanks
Status | Prototype |
Authors | tartankiwi, IsaacParsons |
Genre | Action, Platformer, Shooter |
Tags | 3D Platformer, grav, Gravity, Isometric, Sci-fi, Singleplayer, Space, Tanks |
More posts
- Day 11 Game ProgressDec 11, 2018
- Day 10 Game ProgressDec 11, 2018
- Day 9 Game ProgressDec 11, 2018
- Day 8 Game ProgressDec 11, 2018
- Assets UpdateDec 11, 2018
- Day 7 Game ProgressDec 11, 2018
- 2D background artDec 11, 2018
- Weapon Icons.Dec 11, 2018
- 3D models/texturesDec 11, 2018
- Day 6 Game ProgressDec 11, 2018
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